Hi everyone,
it's been a while since the last proper game update but we're finally back now that our performance is fixed!
Over the past 2 days we have rolled some game updates including the following patches/changes:
- Fixed Lowground enchantment multiplying your damage by 14% per level rather than 0.14%
- Fixed Highground enchantment multiplying your damage by 18% per level rather than 0.18%
- Absorber and Melac Staff's Reciprocal Beam's particles now have a slight offset to the right so they don't block your vision
- Note: This is just a visual change, the actual mechanic behind it stays the same!
- Changed Striking Bee Plushie
- Instead of having a 0.5% chance of striking every 0.5s it now has a 10% chance of striking every 10s.
- Fixed the Ancient Axe's perk not being capped where it's supposed to cap
- Note: We are aware that the Ancient Axe still doesn't work properly, however a fix of it is currently on a lower priority as there is more important stuff to do.
- Upped the default NPC sell limit
- Upped the warning-state NPC sell limit
- Reverted some performance patches
- Fixed NPC sell limit not resetting properly in some occasions
That's it for today, enjoy playing!
If you encounter any bugs, please make sure to report them!