SurviveTheNight

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Update ⦅STN v3.2.021⦆ JAN 19th | Performance Patch, Bugfixes & QOL
Started by SurviveTheNight

SurviveTheNight

SurviveTheNight

Administrator
Joined
07 Feb 2023
Last Seen
08 Apr 2025
Topics
41
Posts
41
Minecraft
SugarDaddyProxxy

Hi everyone,

it's been a while since the last proper game update but we're finally back now that our performance is fixed!
Over the past 2 days we have rolled some game updates including the following patches/changes:

  • Fixed Lowground enchantment multiplying your damage by 14% per level rather than 0.14%
  • Fixed Highground enchantment multiplying your damage by 18% per level rather than 0.18%
  • Absorber and Melac Staff's Reciprocal Beam's particles now have a slight offset to the right so they don't block your vision
    • Note: This is just a visual change, the actual mechanic behind it stays the same!
  • Changed Striking Bee Plushie
    • Instead of having a 0.5% chance of striking every 0.5s it now has a 10% chance of striking every 10s.
  • Fixed the Ancient Axe's perk not being capped where it's supposed to cap
    • Note: We are aware that the Ancient Axe still doesn't work properly, however a fix of it is currently on a lower priority as there is more important stuff to do.
  • Upped the default NPC sell limit
  • Upped the warning-state NPC sell limit
  • Reverted some performance patches
  • Fixed NPC sell limit not resetting properly in some occasions

That's it for today, enjoy playing!
If you encounter any bugs, please make sure to report them!

SurviveTheNight · 5 months ago