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Content Update ⦅STN v3.1⦆ OCT 6th | Enchantments & Experience Update
Started by SurviveTheNight

SurviveTheNight

SurviveTheNight

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03 Dec 2024
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Hi!

Today we are releasing an update preparing the next major content update:
Enchantments & Experience


 Enchantments
STN never really had any enchantments!
With Mining v2, we decided to add our first one: Efficiency
This enchantment worked a little bit weird though and was very exclusive to certain items.

With our recent backend changes we have finally added a system for custom enchantments in general and additionally added our first fully custom one: Speedy I

Enchantments allow players to play STN in so many more different ways and add a lot of strategy and different paths to the game, so there's no way we would avoid these. We decided to start off with the basics, so here they are - all new enchants added for now:

  • Aqua Affinity | Obtained from Librarian NPC
  • Bane of Arthropods | Obtained from Librarian NPC
    • Note: Arthropod Monsters are Spiders, Cave Spiders and Silverfish.
  • Depth Strider | Obtained from Librarian NPC
  • Fire Aspect | Obtained from Sewer Explorer NPC
    • Note: Fire Aspect is custom, monsters inflicted with this will not burn like in vanilla minecraft but instead have some orange flame indicators around them.
  • Fire Protection | Obtained from Librarian NPC
  • Flame | Obtained from Squorrol NPC
    • Note: Flame is custom, monsters inflicted with this will not burn like in vanilla minecraft but instead have some orange flame indicators around them.
  • Fortune | Obtained from The Forge and Flying Monsters
  • Knockback | Obtained from Librarian NPC
  • Looting | Obtained from Daily Shop NPC
  • Power | Obtained from Squorrol NPC
  • Punch | Obtained from Librarian NPC
  • Projectile Protection | Obtained from Librarian NPC
    • Note: Projectile Protection only works against Arrow projectiles.
  • Protection | Obtained from Librarian NPC
  • Respiration | Obtained from Librarian NPC
  • Sharpness | Obtained from Librarian NPC
  • Smite | Obtained from Sewer Explorer NPC
    • Note: Undead Monsters are Zombies, Skeletons, Zombie Pigmen and Wither monsters.
  • Thorns | Obtained from Librarian NPC

Monsters have not received any rebalancing in terms of their health or defense as especially the damage increasing enchantments increase your damage by a decent bit - Enchantment rebalancing/monster rebalancing may happen!

Note:
Even though monsters that look like an NPC (Inquisitive Agaric or Winter Flying Monsters for example) are based off of zombies or skeletons, they do NOT count as undead and therefore Smite will not affect them!


 Experience
With Enchantments now being added, there has to be a cost when applying them. We decided to go the default way: Minecraft Experience.

Your experience is being displayed in your experience bar, the same way you're used to from vanilla minecraft.

Experience can be obtained from various different sources:

  • Killing monsters
    • Upon killing a monster, it will now drop an experience orb at its death location. This orb is not affected by any auto-pickup system and can be picked up by anyone, so make sure to grab it!
    • Monster experience depends on the monster's difficulty.
  • Mining ores
    • Upon mining an ore, it will now drop an experience orb at its location. This orb is not affected by any auto-pickup system and can be picked up by anyone, so make sure to grab it!
    • Ore experience depends on the ore tier and it's accessibility.
    • Ores destroyed by Multiblocks also drop experience.
  • Experience Bottles:
    • Experience Bottle | Obtained from Librarian NPC
      • A basic experience bottle, drops ~7 experience orbs
    • Qualified Bottle | Obtained from Daily Shop NPC
      • A better version of the experience bottle, drops ~1,500 experience orbs
    • Bottle Of Wisdom | Obtained from Daily Shop NPC
      • Top-quality experience bottle, drops ~250,000 experience orbs

Note: Experience orbs from bottles may also be picked up by other people!

The Experience system is capped at 1,000 levels - once you hit this cap, you will no longer gain any experience.


 Enchant Guide
Have you ever wondered which enchantments exist, what they do and what their maximum level is?
Don't worry, we got you!

There are so many enchantments in STN now that you might lose track of them or possibly forget which source to obtain them from - this is why we added the Enchant Guide!

The Enchant Guide can be opened using /eg!
In there you'll find an overview of every single enchantment in STN.
Clicking on one of them will open up an even more detailed description!

The enchantment-specific menu will contain information about:

  • Where to obtain the enchantment from
  • The maximum tier
  • Preview of every tiered book (To see what exactly they do)
  • The experience cost when applying it to an item
  • What item types this enchantment is applicable to
  • Conflicting enchants if there are any

 

More Changes:

  • Changed Heat-Resistant Ash Cracker to be a pickaxe instead of an utility item
    • This allows you to put on enchantments such as Efficiency now!
  • Slime Armor no longer launches you up in the air when sneaking while taking fall damage
  • Enchanted Books no longer have an NPC sell value
  • Adjusted Log Hardness:
    • Dark Oak Log: 45 -> 40
    • Jungle Log: 60 -> 50
    • Demolished Tree Branch: 90 -> 75
    • Acacia Log: 120 -> 110
  • Experience application cost is now shown in the anvil when combining
  • Fixed Defensive Wand hitting enemies multiple times in one cast

 

Enjoy the new update and please make sure to report any bugs on our discord!

SurviveTheNight · about 1 month ago · Last edited: 5 days ago